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AARRR Pirate Metrics

Acquisition, Activation, Retention, Referral, Revenue: the growth funnel.

⏱ 10 minBeginnerBy Dave McClureSince 2007
AcquisitionActivationRetentionReferralRevenue
Use it when

Finding where users drop off and what to design next.

You'll walk away with

A funnel with the biggest drop and design levers.

Step 1 · The idea

Five stages every product's growth goes through

In 2007, investor Dave McClure gave a talk called “Startup Metrics for Pirates”. He grouped the metrics that matter into five stages: Acquisition, Activation, Retention, Referral, Revenue — AARRR, which sounds like a pirate.

For designers, AARRR shows where in the journey your work has the most effect — and which metric to watch. Onboarding moves Activation. Habit design moves Retention.

Some teams add “Awareness” at the start (AAARRR). The idea is the same: find the stage where most people drop off, and fix that first.
The model

Five stages

1

Acquisition

How do people find us?
Metrics: Visitors, installs, sign-up page views
Example: Design levers: Landing pages, app store screenshots, clear value proposition
2

Activation

Do they have a great first experience?
Metrics: % who reach the first “aha” moment
Example: Design levers: Onboarding, empty states, first-task success
3

Retention

Do they come back?
Metrics: Day-7 / day-30 return rate, repeat purchases
Example: Design levers: Habits, reminders, value that grows over time
4

Referral

Do they tell others?
Metrics: Invites sent, % of new users from referrals
Example: Design levers: Share moments, invite flows, shareable results
5

Revenue

Do they pay?
Metrics: Conversion to paid, average order value
Example: Design levers: Pricing pages, checkout, upgrade prompts
Step 2 · Try it

Funnel calculator

Enter the number of people at each stage for one month. The biggest drop is highlighted — that's where to focus.

Acquisition50,000Activation9,000 · 18.0%Retention3,600 · 40.0%Referral700 · 19.4%Revenue900 · 25.0%
Biggest drop: Activation — only 18.0% make it from the previous stage. Improve onboarding: help people reach their first success faster.
Revenue % is shown relative to retained users.
Step 3 · Real examples

One famous example per stage

Real stories often used to teach each stage.

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Step 1

Activation: Facebook's “7 friends in 10 days”

Facebook's growth team found users who added about 7 friends in their first 10 days were far more likely to stay. So onboarding focused on finding friends.
Activation
— flattens: good · - - keeps falling
Step 2

Retention: the flattening curve

A good retention curve drops, then flattens: a group of users keeps coming back. If it keeps falling to zero, fix the product before spending on acquisition.
Retention
Get more space
Invite a friend. You both get extra free storage.
Invite friends
Step 3

Referral: Dropbox

Dropbox's two-sided referral reward — more storage for both people — became one of the most famous growth programmes. The reward was the product itself.
Referral
You've used 95% of your free storage
Plus
More space, more features
Upgrade
Step 4

Revenue: freemium upgrade

The upgrade prompt appears when the user feels the limit — at a moment of real need, not at random.
Revenue

Summaries of widely told industry stories; screens are simplified illustrations.

Watch out

Common mistakes

✓ Do

  • Define activation as a specific “aha” moment
  • Fix retention before spending more on acquisition
  • Look at the stage with the biggest drop
  • Measure by cohort (users who joined the same week)
  • Design referral into moments of delight

✗ Avoid

  • Counting sign-ups as success
  • Vanity metrics like total downloads
  • Optimising one stage and breaking another
  • Referral prompts before users get any value
  • Dark patterns in revenue (hidden fees, hard-to-cancel)
Cheat sheet

AARRR in one screen

ACQUISITION  how people find you        → visitors, installs
ACTIVATION   first great experience     → % reaching the "aha" moment
RETENTION    they come back             → D7/D30 return, repeat use
REFERRAL     they tell others           → invites, % new from referrals
REVENUE      they pay                   → conversion, order value

FOCUS  the stage with the biggest drop · retention before acquisition
DESIGN LEVERS  landing pages · onboarding · habits · share moments · pricing
Use it at work

Figma template

A ready-made canvas for running this framework with your team. Free, editable, and it works in Figma and FigJam.

Preview of the AARRR funnel review template
Figma & FigJam · free

AARRR funnel review

  • Five-stage funnel
  • Metrics and conversion per stage
  • Biggest drop
  1. 1Download the SVG, or copy it to your clipboard.
  2. 2In Figma or FigJam, drag the file onto the canvas — or paste with ⌘V / Ctrl V.
  3. 3Everything arrives as editable layers: type in the boxes, add stickies, duplicate rows.
Check yourself

Quick quiz

Get all three right to complete the lesson.

Question 1

1. A user signs up but never completes their first booking. Which stage is the problem?

Question 2

2. Why is Retention often called the most important stage?

Question 3

3. Dropbox's famous referral programme gave…

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